SPS 0.0062 DEC 0.693 VOU 0.0095 HIVE 0.223 COLONY 0.00046 SCRIPT 0.654 GLX 0.00062

Rulesets

This ruleset guide is only a general indication, the best strategies to use in each battle are learned with the experience accumulated by playing.

Magic attacks hit Armor before reducing Health.

Protect, Repair, Rust are useful in this ruleset. Beware the opponent could choose only Melee and Ranged monsters, so keep a tank with Shield.

Weak Magic can be founded together these rulesets:


click this logo to play Splinterlands


Splintercards is a working progress project. Report errors or missing information here

Splintercards.com is a free project by @tehox
You can support this site by helping me to report errors or incomplete information.
Even a small donation can be useful in growing Splintercards, take that into consideration
You can send your donations (HBD/HIVE/DEC) to @tehox account. Or use buttons below.

1 HIVE 5 HIVE 10 HIVE 50 HIVE 1 HBD 5 HBD 10 HBD 50 HBD